PE文件结构
struct MZHeader{
unsigned short signature;
unsigned short partPag;
unsigned short pageCnt;
unsigned short reloCnt;
unsigned short hdrSize;
unsigned short minMem;
unsigned short maxMem;
unsigned short reloSS;
unsigned short exeSP;
unsigned short chksum;
unsigned short exeIP;
unsigned short reloCS;
unsigned short tablOff;
unsigned short overlay;
unsigned char reserved;
unsigned long offsetToPE;
};
struct PE_Header
{
unsigned long signature;
unsigned short machine;
unsigned short numSections;
unsigned long timeDateStamp;
unsigned long pointerToSymbolTable;
unsigned long numOfSymbols;
unsigned short sizeOfOptionHeader;
unsigned short characteristics;
};
struct PE_OptHeader
{
unsigned short magic;
unsigned char majorLinkerVersion;
unsigned char minorLinkerVersion;
unsigned long sizeOfCode;
unsigned long sizeOfInitializedData;
unsigned long sizeOfUninitializedData;
unsigned long addressOfEntryPoint;
unsigned long baseOfCode;
unsigned long baseOfData;
unsigned long imageBase;
unsigned long sectionAlignment;
unsigned long fileAlignment;
unsigned short majorOSVersion;
unsigned short minorOSVersion;
unsigned short majorImageVersion;
unsigned short minorImageVersion;
unsigned short majorSubsystemVersion;
unsigned short minorSubsystemVersion;
unsigned long reserved1;
unsigned long sizeOfImage;
unsigned long sizeOfHeaders;
unsigned long checksum;
unsigned short subsystem;
unsigned short DLLCharacteristics;
unsigned long sizeOfStackReserve;
unsigned long sizeOfStackCommit;
unsigned long sizeOfHeapReserve;
unsigned long sizeOfHeapCommit;
unsigned long loaderFlags;
unsigned long numberOfRVAAndSizes;
unsigned long exportTableAddress;
unsigned long exportTableSize;
unsigned long importTableAddress;
unsigned long importTableSize;
unsigned long resourceTableAddress;
unsigned long resourceTableSize;
unsigned long exceptionTableAddress;
unsigned long exceptionTableSize;
unsigned long certFilePointer;
unsigned long certTableSize;
unsigned long relocationTableAddress;
unsigned long relocationTableSize;
unsigned long debugDataAddress;
unsigned long debugDataSize;
unsigned long archDataAddress;
unsigned long archDataSize;
unsigned long globalPtrAddress;
unsigned long globalPtrSize;
unsigned long TLSTableAddress;
unsigned long TLSTableSize;
unsigned long loadConfigTableAddress;
unsigned long loadConfigTableSize;
unsigned long boundImportTableAddress;
unsigned long boundImportTableSize;
unsigned long importAddressTableAddress;
unsigned long importAddressTableSize;
unsigned long delayImportDescAddress;
unsigned long delayImportDescSize;
unsigned long COMHeaderAddress;
unsigned long COMHeaderSize;
unsigned long reserved2;
unsigned long reserved3;
};
struct SectionHeader
{
unsigned char sectionName;
unsigned long virtualSize;
unsigned long virtualAddress;
unsigned long sizeOfRawData;
unsigned long pointerToRawData;
unsigned long pointerToRelocations;
unsigned long pointerToLineNumbers;
unsigned short numberOfRelocations;
unsigned short numberOfLineNumbers;
unsigned long characteristics;
};
struct ImportDirEntry
{
DWORD importLookupTable;
DWORD timeDateStamp;
DWORD fowarderChain;
DWORD nameRVA;
DWORD importAddressTable;
}; 有啥用呢?LOADPE看下即可啊 看PE 结构应该结合loader 加载 程序的过程来看,那样理解的会更加深刻点 这个怎么使用啊!最近一直在看PE PE中定义的结构都在这里了是吧?
还有 ImportDirEntry这个是输入表么
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