另一种平静 发表于 2016-5-2 00:34

申请会员ID:王者归来1

1、申 请 I D :                                    王者归来1
2、个人邮箱:service@52pojie.cn   wg1978wg1978@163.com
3、原创技术文章:08年写的一个小游戏:
DATA    SEGMENT
SEGMENT1C DW 0
OFF1C DW 0
SCORE DB 5 DUP('0'),'$'
PADMSG DB 44 DUP(219)
TMPMSG DB 25 DUP(?)
STARTMSG1 DB 0DH,0AH,'SELECT SPEED.',0DH,0AH,'$'
STARTMSG2 DB 20H,20H,'1. FAST',0DH,0AH,'$'
STARTMSG3 DB 20H,20H,'2. MIDDLE',0DH,0AH,'$'
STARTMSG4 DB 20H,20H,'3. SLOW',0DH,0AH,'$'
STARTMSG5 DB 20H,20H,'0. EXIT',0DH,0AH,'$'
ENDMSGDB 0DH,0AH,'GOOD BYE!',0DH,0AH,'$'
SCOREMSG1       DB      201,11 DUP(205),187
SCOREMSG2       DB      186,'SCORE:   ',186
SCOREMSG3       DB      204,11 DUP(205),185
SCOREMSG4       DB      186,'LEFT: A',186
SCOREMSG5       DB      186,'RIGHT : D',186
SCOREMSG6       DB      186,'UP    : W',186
SCOREMSG7       DB      186,'DOWN: S',186
SCOREMSG8       DB      186,'-----------',186
SCOREMSG9       DB      186,'EXIT: ESC',186
SCOREMSG10      DB      200,11 DUP(205),188
SPEED DB 0
TIM DB 0
CON DB ?
NUM DW ?
PADMSG1 DB 400 DUP(?,?,?)
FORMDB 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2
       DB 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
DATA ENDS

STACK SEGMENT STACK
DB 200 DUP(?)
STACK ENDS

CODE SEGMENT
ASSUMECS:CODE,DS:DATA,ES:DATA,SS:STACK
START:MOV AX,DATA
MOV DS,AX
PUSH DS
;GET INT 1C ADRESS
MOV AL,1CH
MOV AH,35H
INT 21H
MOV SEGMENT1C,ES
MOV OFF1C,BX
;SET INT 1C ADRESS
MOV DX,OFFSET INT1C
MOV AX,SEG INT1C
MOV DS,AX
MOV AL,1CH
MOV AH,25H
INT 21H
POP DS

GAMEOVER:
MOV AH,00H
MOV AL,03H
INT10H
SELECTSPEED:
MOV AH,09H
MOV DX,OFFSET STARTMSG1
INT 21H
MOV DX,OFFSET STARTMSG2
INT 21H
MOV DX,OFFSET STARTMSG3
INT 21H
MOV DX,OFFSET STARTMSG4
INT 21H
MOV DX,OFFSET STARTMSG5
INT 21H
MOV AH,08H
INT21H
SUB AL,'0'
MOV CL,AL
AND AL,3
CMP AL,CL
         JNE   SELECTSPEED
         INC AL
INC CL
MUL CL
         CMP   AL,1H
         JE EXIT1
MOV SPEED,AL
   
;SET GRAPHICS
MOV AH,00H
MOV AL,12H
INT 10H
MOV AH,0BH
MOV BH,01
MOV BL,00H
INT 10H
;STARTGAME
CALL INITGAME
CALL DISPSCORE
CALL RANDOM
CALLDELAY

MOV TIM,0H
LOOP1:
STI
CMP CON,0
JZ LOOP11
MOV DL,07H
MOV AH,02H
INT21H
MOV AH,08H
INT21H
JMP GAMEOVER
LOOP11:

MOV AL,TIM
CMP AL,SPEED
JG TIME
JMP LOOP1

TIME:
MOV TIM,0H
MOVAH,1
INT16H
JNZFLAG3
CALL BLANK
   JMP LOOP1
FLAG3:
MOVAH,0
INT16H
PUSH AX
MOVAH,1
INT16H
JZ FLAG2
   POP AX
JMP FLAG3
EXIT1:
JMP EXIT
FLAG2:
   POP AX
    CMPAL,1BH
    JZEXIT
    CMP AL,'a'
    JZ KA
    CMP AL,'s'
    JZ KS
    CMP AL,'d'
    JZ KD
    CMP AL,'w'
    JZ KW
    CALL BLANK
    JMP LOOP1
KA:
CALL LEFT
JMPLOOP1
KS:
CALL DOWN   
JMP LOOP1
KD:
CALLRIGHT
JMP LOOP1
KW:
CALLUP
JMP LOOP1

EXIT:
;SET GRAPHICS
MOV AX,0003H
INT10H
MOV AX,DATA
MOV DS,AX
MOV DX,OFFSET ENDMSG
MOV AH,09H
INT21H
;SET INT 1C ADRESS
MOV DX,OFF1C
MOV AX,SEGMENT1C
MOV DS,AX
MOV AL,1CH
MOV AH,25H
INT 21H
MOV AX,4C00H
INT 21H

INT1C PROC
STI
PUSH AX
PUSH DX
MOV AX,DATA
MOV DS,AX
INC TIM
POPDX
POP AX
IRET
INT1C ENDP

LEFT PROC NEAR
MOV SI,0
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV CH,PADMSG1
MOV CL,PADMSG1
CMP PADMSG1,1
JNZ LEFT1
CALL CHECK1
JMP LEXIT1
LEFT1:
CALL CHECK3
LEXIT1:
RET
LEFT ENDP

RIGHT PROC NEAR
MOV SI,0
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV CH,PADMSG1
MOV CL,PADMSG1
CMP PADMSG1,3
JNZ RIGHT1
CALL CHECK3
JMP REXIT1
RIGHT1:
CALL CHECK1
REXIT1:
RET
RIGHT ENDP

CHECK1 PROC NEAR
MOV AL,CH
SUB AL,3
MOV BL,22
MUL BL
MOV SI,0
ADD SI,AX
ADD CL,2
SHR CL,1
SUB CL,2
MOV CH,0
ADD SI,CX
CMP FORM,0
JNZ CHECK11
CALL FORM10
JMP C1EXIT1
CHECK11:
CMP FORM,1
JNZ CHECK12
CALL FORM11
JMP C1EXIT1
CHECK12:
CMP FORM,3
JNZ CHECK13
CALL FORM13
JMP C1EXIT1
CHECK13:
MOV CON,1
C1EXIT1:
RET
CHECK1 ENDP


FORM10 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV DH,
MOV DL,
CALL DISPCELL
MOV DI,SI
ADD SI,3
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
MOV CX,AX
CLD
FORM101:
LODSB
STOSB
LOOP FORM101
DEC DI
MOV BYTE PTR ,1
DEC SI
MOV BYTE PTR ,1
DEC SI
ADD BYTE PTR ,2
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
RET
FORM10 ENDP


FORM11 PROC NEAR
MOV SI,OFFSET PADMSG1
MOV CH,
MOV CL,
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV BH,
MOV BL,
ADD BL,2
CMP BH,CH
JNZ FORM111
CMP BL,CL
JNZ FORM111
CALL FORM10
JMP F11EXIT1
FORM111:
MOV CON,1
F11EXIT1:
RET
FORM11 ENDP

FORM13 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV AX,NUM
MOV BX,3
MUL BX
ADD SI,AX
MOV AL,
MOV ,AL
MOV AL,
ADD AL,2
MOV ,AL
MOV BYTE PTR ,1
MOV BYTE PTR ,1
INC NUM
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
INC SCORE
MOV CX,05H
MOV SI,04H
FORM131: CMP SCORE,'9'
JNG FORM132
INC SCORE
SUB SCORE,0AH
FORM132: DEC SI
LOOP FORM131
CALL DISPSCORE
CALL RANDOM
RET
FORM13 ENDP

CHECK3 PROC NEAR
MOV AL,CH
SUB AL,3
MOV BL,22
MUL BL
MOV SI,0
ADD SI,AX
SUB CL,2
SHR CL,1
SUB CL,2
MOV CH,0
ADD SI,CX
CMP FORM,0
JNZ CHECK31
CALL FORM30
JMP C3EXIT1
CHECK31:
CMP FORM,1
JNZ CHECK32
CALL FORM31
JMP C3EXIT1
CHECK32:
CMP FORM,3
JNZ CHECK33
CALL FORM33
JMP C3EXIT1
CHECK33:
MOV CON,1
C3EXIT1:
RET
CHECK3 ENDP

FORM30 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV DH,
MOV DL,
CALL DISPCELL
MOV DI,SI
ADD SI,3
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
MOV CX,AX
CLD
FORM301:
LODSB
STOSB
LOOP FORM301
DEC DI
MOV BYTE PTR ,3
DEC SI
MOV BYTE PTR ,3
DEC SI
SUB BYTE PTR ,2
MOV BL,01010101B
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
RET
FORM30 ENDP

FORM31 PROC NEAR
MOV SI,OFFSET PADMSG1
MOV CH,
MOV CL,
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV BH,
MOV BL,
SUB BL,2
CMP BH,CH
JNZ FORM311
CMP BL,CL
JNZ FORM311
CALL FORM30
JMP F31EXIT1
FORM311:
MOV CON,1
F31EXIT1:
RET
FORM31 ENDP

FORM33 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV AX,NUM
MOV BX,3
MUL BX
ADD SI,AX
MOV AL,
MOV ,AL
MOV AL,
SUB AL,2
MOV ,AL
MOV BYTE PTR ,3
MOV BYTE PTR ,3
INC NUM
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
INC SCORE
MOV CX,05H
MOV SI,04H
FORM331: CMP SCORE,'9'
JNG FORM332
INC SCORE
SUB SCORE,0AH
FORM332: DEC SI
LOOP FORM331
CALL DISPSCORE
CALL RANDOM
RET
FORM33 ENDP

DOWN PROC NEAR
MOV SI,0
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV CH,PADMSG1
MOV CL,PADMSG1
CMP PADMSG1,4
JNZ DOWN1
CALL CHECK4
JMP DEXIT1
DOWN1:
CALL CHECK2
DEXIT1:
RET
DOWN ENDP

UP PROC NEAR
MOV SI,0
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV CH,PADMSG1
MOV CL,PADMSG1
CMP PADMSG1,2
JNZ UP1
CALL CHECK2
JMP UEXIT1
UP1:
CALL CHECK4
UEXIT1:
RET
UP ENDP

CHECK2 PROC NEAR
MOV AL,CH
SUB AL,2
MOV BL,22
MUL BL
MOV SI,0
ADD SI,AX
SHR CL,1
SUB CL,2
MOV CH,0
ADD SI,CX
CMP FORM,0
JNZ CHECK21
CALL FORM20
JMP C2EXIT1
CHECK21:
CMP FORM,1
JNZ CHECK22
CALL FORM21
JMP C2EXIT1
CHECK22:
CMP FORM,3
JNZ CHECK23
CALL FORM23
JMP C2EXIT1
CHECK23:
MOV CON,1
C2EXIT1:
RET
CHECK2 ENDP

FORM20 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV DH,
MOV DL,
CALL DISPCELL
MOV DI,SI
ADD SI,3
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
MOV CX,AX
CLD
FORM201:
LODSB
STOSB
LOOP FORM201
DEC DI
MOV BYTE PTR ,2
DEC SI
MOV BYTE PTR ,2
DEC SI
DEC SI
INC BYTE PTR
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
RET
FORM20 ENDP

FORM21 PROC NEAR
MOV SI,OFFSET PADMSG1
MOV CH,
MOV CL,
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV BH,
MOV BL,
ADD BH,1
CMP BH,CH
JNZ FORM211
CMP BL,CL
JNZ FORM211
CALL FORM20
JMP F21EXIT1
FORM211:
MOV CON,1
F21EXIT1:
RET
FORM21 ENDP

FORM23 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV AX,NUM
MOV BX,3
MUL BX
ADD SI,AX
MOV AL,
INC AL
MOV ,AL
MOV AL,
MOV ,AL
MOV BYTE PTR ,2
MOV BYTE PTR ,2
INC NUM
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
INC SCORE
MOV CX,05H
MOV SI,04H
FORM231: CMP SCORE,'9'
JNG FORM232
INC SCORE
SUB SCORE,0AH
FORM232: DEC SI
LOOP FORM231
CALL DISPSCORE
CALL RANDOM
RET
FORM23 ENDP

CHECK4 PROC NEAR
MOV AL,CH
SUB AL,4
MOV BL,22
MUL BL
MOV SI,0
ADD SI,AX
SHR CL,1
SUB CL,2
MOV CH,0
ADD SI,CX
CMP FORM,0
JNZ CHECK41
CALL FORM40
JMP C4EXIT1
CHECK41:
CMP FORM,1
JNZ CHECK42
CALL FORM41
JMP C4EXIT1
CHECK42:
CMP FORM,3
JNZ CHECK43
CALL FORM43
JMP C4EXIT1
CHECK43:
MOV CON,1
C4EXIT1:
RET
CHECK4 ENDP

FORM40 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV DH,
MOV DL,
CALL DISPCELL
MOV DI,SI
ADDSI,3
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
MOV CX,AX
CLD
FORM401:
LODSB
STOSB
LOOP FORM401
DEC DI
MOV BYTE PTR ,4
DEC SI
MOV BYTE PTR ,4
DEC SI
DEC SI
DEC BYTE PTR
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
RET
FORM40 ENDP

FORM41 PROC NEAR
MOV SI,OFFSET PADMSG1
MOV CH,
MOV CL,
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV BH,
MOV BL,
SUB BH,1
CMP BH,CH
JNZ FORM411
CMP BL,CL
JNZ FORM411
CALL FORM40
JMP F41EXIT1
FORM411:
MOV CON,1
F41EXIT1:
RET
FORM41 ENDP

FORM43 PROC NEAR
MOV BL,0
CALL CLEAR0
MOV SI,OFFSET PADMSG1
MOV AX,NUM
MOV BX,3
MUL BX
ADD SI,AX
MOV AL,
DEC AL
MOV ,AL
MOV AL,
MOV ,AL
MOV BYTE PTR ,4
MOV BYTE PTR ,4
INC NUM
MOV DH,
MOV DL,
MOV BL,01010101B
CALL DISPCELL
MOV BL,1
CALL CLEAR0
INC SCORE
MOV CX,05H
MOV SI,04H
FORM431: CMP SCORE,'9'
JNG FORM432
INC SCORE
SUB SCORE,0AH
FORM432: DEC SI
LOOP FORM431
CALL DISPSCORE
CALL RANDOM
RET
FORM43 ENDP

CLEAR0 PROC NEAR
MOV SI,OFFSET PADMSG1
MOV CX,NUM
CLEAR01:
PUSH BX
MOV DI,OFFSET FORM
MOV AL,
SUB AL,3
MOV BL,22
MUL BL
ADD DI,AX
MOV AL,
SHR AL,1
SUB AL,2
MOV AH,0
ADD DI,AX
POP BX
MOV ,BL
ADD SI,3
LOOP CLEAR01
RET
CLEAR0 ENDP

BLANK PROC NEAR
MOV SI,0
MOV AX,NUM
DEC AX
MOV BX,3
MUL BX
ADD SI,AX
MOV CH,PADMSG1
MOV CL,PADMSG1
CMP PADMSG1,1
JNZ BLANK1
CALL CHECK1
JMP BEXIT1
BLANK1:
CMP PADMSG1,2
JNZ BLANK2
CALLCHECK2
JMP BEXIT1
BLANK2:
CMP PADMSG1,3
JNZ BLANK3
CALL CHECK3
JMP BEXIT1
BLANK3:
CALL CHECK4
BEXIT1:
RET
BLANK ENDP

DELAY PROC NEAR
PUSH CX
         MOV   CX,00FFH
LOOP20: LOOP    LOOP20
POP CX
RET
DELAY ENDP

DISPSCORE PROC NEAR
MOV AX,DATA
MOV ES,AX
MOV BP,OFFSET SCORE
MOV CX,05H
         MOV   DX,0643H
MOV BH,0H
MOV AL,0H
MOV BL,00110100B
MOV AH,13H
INT 10H
RET
DISPSCORE ENDP

DISPPAD PROC NEAR   ;BX BH=PAGE BL=COLOR
MOV SI,OFFSET PADMSG1
MOV CX,NUM
MOV BH,0

DISPPAD1:
MOV DH,
MOV DL,
CALL DISPCELL
ADD SI,3
LOOP DISPPAD1

RET
DISPPAD ENDP

DISPCELL PROC NEAR;DH=ROW DL=COL BH=PAGE BL=COLOR
PUSH AX
PUSH BX
PUSH CX
PUSH DX
PUSH DI
PUSH SI
MOV BP,OFFSET PADMSG
MOV CX,02H
MOV AX,1300H
INT10H
CMP BL,0H
JE SKIP20
;CALC ROW
MOV AH,0H
MOV AL,DH
         MOV   CL,16
MUL CL
MOV SI,AX
;CALC COL
MOV AH,0H
MOV AL,DL
MOV CL,8
MUL CL
MOV DI,AX
;DRAW
MOV AX,0C00H
MOV DX,SI
         ADD   DX,15
MOV CX,16
LOOP21: ADD CX,DI
DEC CX
INT 10H
INC CX
SUB CX,DI
LOOP LOOP21

         MOV   DX,SI
         MOV   CX,15
         ADD   DI,15
LOOP22: PUSH    CX
         MOV   CX,DI
         INT   10H
         INC   DX
         POP   CX
         LOOP    LOOP22

         SUB   DI,2
         DEC   DX
         MOV   CX,13
LOOP23: PUSH    CX
         DEC   DX
         MOV   CX,DI
         INT   10H
         SUB   CX,12
         MOV   AL,07H
         INT   10H
         MOV   AL,00H
         POP   CX
         LOOP    LOOP23

         MOV   AX,0C07H
MOV DX,SI
         ADD   DX,1
         MOV   CX,12
         SUB   DI,12
LOOP24: ADD   CX,DI
INT 10H
SUB CX,DI
         LOOP    LOOP24

SKIP20: POP SI
POP DI
POP DX
POP CX
POP BX
POP AX
RET
DISPCELL ENDP

CLS PROC NEAR
MOV CX,0
MOV DH,24
MOV DL,79
MOV BH,0
MOV AX,600H
INT 10H
RET
CLS ENDP

RANDOM PROC NEAR
RANDOM1:
IN AX,40H
INC AH
INC AL
AND AH,15
MOV DH,AH
AND AL,15
MOV DL,AL
IN AX,40H
INC AH
INC AL
AND AH,3
ADD DH,AH
AND AL,3
ADD DL,AL
IN AX,40H
INC AH
INC AL
AND AH,1
ADD DH,AH
AND AL,1
ADD DL,AL

MOV SI,0
MOV AL,DH
INC AL
MOV BL,22
MUL BL
ADD SI,AX
MOV AL,DL
INC AL
MOV AH,0
ADD SI,AX
CMP FORM,0
JNZ RANDOM1

MOV FORM,3
ADD DH,4
SHL DL,1
ADD DL,6
MOV BL,01011001B
MOV BH,0
CALLDISPCELL
RET
RANDOM ENDP



INITGAME PROC NEAR
CALL CLS
;DRAW   TEXTFRAME
MOV AX,DATA
MOV ES,AX
         MOV   CX,10
MOV BP,OFFSET SCOREMSG1
         MOV   DX,053CH
LOOP72: PUSH CX
         MOV   CX,13
MOV AL,0H
MOV BH,0H
         MOV   BL,01011010B
MOV AH,13H
INT 10H
         ADD   BP,13
INC DH
POP CX
LOOP LOOP72

;DRAW BOARDFRAME
MOV BP,OFFSET PADMSG
         MOV   CX,0044
         MOV   DX,0304H
MOV BH,0H
MOV AL,0H
MOV BL,00110100B
MOV AH,13H
INT 10H
         MOV   DX,1804H
INT 10H

MOV CX,20
         MOV   DX,0304H
LOOP4: MOV SI,CX
MOV CX,02
INC DH
INT 10H
MOV CX,SI
LOOP LOOP4

MOV CX,20
         MOV   DX,032EH
INITGAME1: MOV SI,CX
MOV CX,02
INC DH
INT 10H
MOV CX,SI
LOOP INITGAME1
;FORMAT SCORE
MOV DI,OFFSET SCORE
MOV AL,'0'
MOV CX,05H
REP STOSB

MOV CON,0
MOV NUM,4
MOV DI,OFFSET PADMSG1
MOV CX,1200
MOV AX,0
CLD
REP STOSB
MOV SI,OFFSET FORM
MOV CX,484
IN1:
MOV AL,
CMP AL,1
JNZ IN2
MOV BYTE PTR ,0
JMP IN3
IN2:
CMP AL,3
JNZ IN3
MOV BYTE PTR ,0
IN3:
INC SI
LOOP IN1

MOV SI,OFFSET FORM
ADD SI,46
MOV BYTE PTR ,1
INC SI
MOV BYTE PTR ,1
INC SI
MOV BYTE PTR,1
INC SI
MOV BYTE PTR ,1

MOV SI,OFFSET PADMSG1
MOV AL,5
MOV ,AL
INC SI
MOV AL,8
MOV ,AL
INC SI
MOV AL,1
MOV ,AL
INC SI

MOV AL,5
MOV ,AL
INC SI
MOV AL,10
MOV ,AL
INC SI
MOV AL,1
MOV ,AL
INC SI

MOV AL,5
MOV ,AL
INC SI
MOV AL,12
MOV ,AL
INC SI
MOV AL,1
MOV ,AL
INC SI

MOV AL,5
MOV ,AL
INC SI
MOV AL,14
MOV ,AL
INC SI
MOV AL,1
MOV ,AL

MOV BL,01010101B
CALL DISPPAD
RET
INITGAME ENDP

CODE ENDS
END START

   


原帖在这里:http://bbs.bccn.net/thread-199809-1-1.html

Hmily 发表于 2016-5-3 17:06

请在原帖网站发个贴证明是你本人申请的吧。
页: [1]
查看完整版本: 申请会员ID:王者归来1