csgo新模式代码
本帖最后由 w5685993 于 2017-5-29 05:33 编辑直接上代码。以后不会分享成品了。要用自己弄,喷子是个好东西。继续喷,我看看你用什么
{
"netvars": {
"m_ArmorValue": {
"netvar": "m_ArmorValue",
"table": "DT_CSPlayer"
},
"m_Collision": {
"netvar": "m_Collision",
"table": "DT_BasePlayer"
},
"m_CollisionGroup": {
"netvar": "m_CollisionGroup",
"table": "DT_CSPlayer"
},
"m_Local": {
"netvar": "m_Local",
"table": "DT_BasePlayer"
},
"m_MoveType": {
"netvar": "m_nRenderMode",
"offset": 1,
"table": "DT_CSPlayer"
},
"m_OriginalOwnerXuidHigh": {
"netvar": "m_OriginalOwnerXuidHigh",
"table": "DT_BaseAttributableItem"
},
"m_OriginalOwnerXuidLow": {
"netvar": "m_OriginalOwnerXuidLow",
"table": "DT_BaseAttributableItem"
},
"m_aimPunchAngle": {
"netvar": "m_aimPunchAngle",
"table": "DT_BasePlayer"
},
"m_aimPunchAngleVel": {
"netvar": "m_aimPunchAngleVel",
"table": "DT_BasePlayer"
},
"m_bGunGameImmunity": {
"netvar": "m_bGunGameImmunity",
"table": "DT_CSPlayer"
},
"m_bHasDefuser": {
"netvar": "m_bHasDefuser",
"table": "DT_CSPlayer"
},
"m_bHasHelmet": {
"netvar": "m_bHasHelmet",
"table": "DT_CSPlayer"
},
"m_bInReload": {
"netvar": "m_flNextPrimaryAttack",
"offset": 109,
"table": "DT_BaseCombatWeapon"
},
"m_bIsDefusing": {
"netvar": "m_bIsDefusing",
"table": "DT_CSPlayer"
},
"m_bIsScoped": {
"netvar": "m_bIsScoped",
"table": "DT_CSPlayer"
},
"m_bSpotted": {
"netvar": "m_bSpotted",
"table": "DT_BaseEntity"
},
"m_bSpottedByMask": {
"netvar": "m_bSpottedByMask",
"table": "DT_BaseEntity"
},
"m_dwBoneMatrix": {
"netvar": "m_nForceBone",
"offset": 28,
"table": "DT_BaseAnimating"
},
"m_fAccuracyPenalty": {
"netvar": "m_fAccuracyPenalty",
"table": "DT_WeaponCSBase"
},
"m_fFlags": {
"netvar": "m_fFlags",
"table": "DT_CSPlayer"
},
"m_flFallbackWear": {
"netvar": "m_flFallbackWear",
"table": "DT_BaseAttributableItem"
},
"m_flFlashDuration": {
"netvar": "m_flFlashDuration",
"table": "DT_CSPlayer"
},
"m_flFlashMaxAlpha": {
"netvar": "m_flFlashMaxAlpha",
"table": "DT_CSPlayer"
},
"m_flNextPrimaryAttack": {
"netvar": "m_flNextPrimaryAttack",
"table": "DT_BaseCombatWeapon"
},
"m_hActiveWeapon": {
"netvar": "m_hActiveWeapon",
"table": "DT_BasePlayer"
},
"m_hMyWeapons": {
"netvar": "m_hActiveWeapon",
"offset": -256,
"table": "DT_BasePlayer"
},
"m_hObserverTarget": {
"netvar": "m_hObserverTarget",
"table": "DT_BasePlayer"
},
"m_hOwner": {
"netvar": "m_hOwner",
"table": "DT_PredictedViewModel"
},
"m_hOwnerEntity": {
"netvar": "m_hOwnerEntity",
"table": "DT_CSPlayer"
},
"m_iAccountID": {
"netvar": "m_iAccountID",
"table": "DT_BaseAttributableItem"
},
"m_iClip1": {
"netvar": "m_iClip1",
"table": "DT_BaseCombatWeapon"
},
"m_iCompetitiveRanking": {
"netvar": "m_iCompetitiveRanking",
"table": "DT_CSPlayerResource"
},
"m_iCompetitiveWins": {
"netvar": "m_iCompetitiveWins",
"table": "DT_CSPlayerResource"
},
"m_iCrosshairId": {
"netvar": "m_bHasDefuser",
"offset": 92,
"table": "DT_CSPlayer"
},
"m_iEntityQuality": {
"netvar": "m_iEntityQuality",
"table": "DT_BaseAttributableItem"
},
"m_iFOVStart": {
"netvar": "m_iFOVStart",
"table": "DT_CSPlayer"
},
"m_iGlowIndex": {
"netvar": "m_flFlashDuration",
"offset": 24,
"table": "DT_CSPlayer"
},
"m_iHealth": {
"netvar": "m_iHealth",
"table": "DT_BasePlayer"
},
"m_iItemDefinitionIndex": {
"netvar": "m_iItemDefinitionIndex",
"table": "DT_BaseCombatWeapon"
},
"m_iItemIDHigh": {
"netvar": "m_iItemIDHigh",
"table": "DT_BaseAttributableItem"
},
"m_iObserverMode": {
"netvar": "m_iObserverMode",
"table": "DT_BasePlayer"
},
"m_iShotsFired": {
"netvar": "m_iShotsFired",
"table": "DT_CSPlayer"
},
"m_iState": {
"netvar": "m_iState",
"table": "DT_BaseCombatWeapon"
},
"m_iTeamNum": {
"netvar": "m_iTeamNum",
"table": "DT_BasePlayer"
},
"m_lifeState": {
"netvar": "m_lifeState",
"table": "DT_CSPlayer"
},
"m_nFallbackPaintKit": {
"netvar": "m_nFallbackPaintKit",
"table": "DT_BaseAttributableItem"
},
"m_nFallbackSeed": {
"netvar": "m_nFallbackSeed",
"table": "DT_BaseAttributableItem"
},
"m_nFallbackStatTrak": {
"netvar": "m_nFallbackStatTrak",
"table": "DT_BaseAttributableItem"
},
"m_nForceBone": {
"netvar": "m_nForceBone",
"table": "DT_BaseAnimating"
},
"m_nTickBase": {
"netvar": "m_nTickBase",
"table": "DT_BasePlayer"
},
"m_rgflCoordinateFrame": {
"netvar": "m_CollisionGroup",
"offset": -48,
"table": "DT_CSPlayer"
},
"m_szCustomName": {
"netvar": "m_szCustomName",
"table": "DT_BaseAttributableItem"
},
"m_szLastPlaceName": {
"netvar": "m_szLastPlaceName",
"table": "DT_CSPlayer"
},
"m_vecOrigin": {
"netvar": "m_vecOrigin",
"table": "DT_BasePlayer"
},
"m_vecVelocity": {
"netvar": "m_vecVelocity",
"table": "DT_CSPlayer"
},
"m_vecViewOffset": {
"netvar": "m_vecViewOffset",
"table": "DT_CSPlayer"
},
"m_viewPunchAngle": {
"netvar": "m_viewPunchAngle",
"table": "DT_BasePlayer"
}
},
"options": {
"file_name": "csgo",
"minify": false
},
"signatures": {
"dwClientState": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "engine.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 33 D2 6A ? 6A ? 33 C9 89 B0 08 4E ? ? A1"
},
"dwClientState_GetLocalPlayer": {
"extra": 2,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "8B 80 ? ? ? ? 40 C3"
},
"dwClientState_Map": {
"extra": 1,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "05 ? ? ? ? C3 CC CC CC CC CC CC CC A1"
},
"dwClientState_MapDirectory": {
"extra": 1,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "05 ? ? ? ? C3 CC CC CC CC CC CC CC 80 3D"
},
"dwClientState_MaxPlayer": {
"extra": 7,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 8B 80 ? ? ? ? C3 CC CC CC CC 55 8B EC 8A 45 08"
},
"dwClientState_PlayerInfo": {
"extra": 2,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "8B 89 ? ? ? ? 85 C9 0F 84 ? ? ? ? 8B 01"
},
"dwClientState_State": {
"extra": 2,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "83 B8 ? ? ? ? ? 0F 94 C0 C3"
},
"dwClientState_ViewAngles": {
"extra": 4,
"mode_read": true,
"mode_subtract": false,
"module": "engine.dll",
"offset": 0,
"pattern": "F3 0F 11 80 ? ? ? ? D9 46 04 D9 05"
},
"dwEntityList": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "BB ? ? ? ? 83 FF 01 0F 8C ? ? ? ? 3B F8"
},
"dwForceAttack": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04"
},
"dwForceAttack2": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 12,
"pattern": "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04"
},
"dwForceBackward": {
"extra": 287,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "55 8B EC 51 53 8A 5D 08"
},
"dwForceForward": {
"extra": 245,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "55 8B EC 51 53 8A 5D 08"
},
"dwForceJump": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 08"
},
"dwForceLeft": {
"extra": 465,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "55 8B EC 51 53 8A 5D 08"
},
"dwForceRight": {
"extra": 512,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "55 8B EC 51 53 8A 5D 08"
},
"dwGameDir": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "engine.dll",
"offset": 0,
"pattern": "68 ? ? ? ? 8D 85 ? ? ? ? 50 68 ? ? ? ? 68"
},
"dwGameRulesProxy": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 85 C0 0F 84 ? ? ? ? 80 B8 ? ? ? ? ? 0F 84 ? ? ? ? 0F 10 05"
},
"dwGetAllClasses": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC A1"
},
"dwGlobalVars": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "engine.dll",
"offset": 0,
"pattern": "68 ? ? ? ? 68 ? ? ? ? FF 50 08 85 C0"
},
"dwGlowObjectManager": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 4,
"pattern": "A1 ? ? ? ? A8 01 75 4B"
},
"dwInput": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "B9 ? ? ? ? F3 0F 11 04 24 FF 50 10"
},
"dwInterfaceLinkList": {
"extra": 0,
"mode_read": false,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "8B 35 ? ? ? ? 57 85 F6 74 ? 8B 7D 08 8B 4E 04 8B C7 8A 11 3A 10"
},
"dwLocalPlayer": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 16,
"pattern": "A3 ? ? ? ? C7 05 ? ? ? ? ? ? ? ? E8 ? ? ? ? 59 C3 6A ?"
},
"dwMouseEnable": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 48,
"pattern": "B9 ? ? ? ? FF 50 34 85 C0 75 10"
},
"dwMouseEnablePtr": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "B9 ? ? ? ? FF 50 34 85 C0 75 10"
},
"dwPlayerResource": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "8B 3D ? ? ? ? 85 FF 0F 84 ? ? ? ? 81 C7"
},
"dwRadarBase": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 8B 0C B0 8B 01 FF 50 ? 46 3B 35 ? ? ? ? 7C EA 8B 0D"
},
"dwSensitivity": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 44,
"pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 18 35 ? ? ? ? 89 44 24 0C EB 0B"
},
"dwSensitivityPtr": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 18 35 ? ? ? ? 89 44 24 0C EB 0B"
},
"dwViewMatrix": {
"extra": 3,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 176,
"pattern": "0F 10 05 ? ? ? ? 8D 85 ? ? ? ? B9"
},
"dwWeaponTable": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 0F B7 C9 03 C9 8B 44 C8 0C"
},
"dwWeaponTableIndex": {
"extra": 3,
"mode_read": true,
"mode_subtract": false,
"module": "client.dll",
"offset": 0,
"pattern": "66 8B 8E ? ? ? ? E8 ? ? ? ? 80 B8 ? ? ? ? ? 74 5C"
},
"dwYawPtr": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 1C 35 ? ? ? ? 89 44 24 18 EB 0B 8B 01 8B 40 30 FF D0 D9 5C 24 18 F3 0F 10 06"
},
"dwZoomSensitivityRatioPtr": {
"extra": 2,
"mode_read": true,
"mode_subtract": true,
"module": "client.dll",
"offset": 0,
"pattern": "81 F9 ? ? ? ? 75 1A F3 0F 10 05 ? ? ? ? F3 0F 11 45 ? 8B 45 F4 35 ? ? ? ? 89 45 FC EB 0A 8B 01 8B 40 30 FF D0 D9 5D FC A1"
},
"dwbSendPackets": {
"extra": 1,
"mode_read": false,
"mode_subtract": true,
"module": "engine.dll",
"offset": 0,
"pattern": "B3 01 8B 01 8B 40 10 FF D0 84 C0 74 0F 80 BF ? ? ? ? ? 0F 84"
},
"dwppDirect3DDevice9": {
"extra": 1,
"mode_read": true,
"mode_subtract": true,
"module": "shaderapidx9.dll",
"offset": 0,
"pattern": "A1 ? ? ? ? 50 8B 08 FF 51 0C"
},
"dwSetClanTag": {
"extra": 0,
"mode_read": false,
"mode_subtract": true,
"module": "engine.dll",
"offset": 0,
"pattern": "53 56 57 8B DA 8B F9 FF 15"
},
"m_pStudioHdr": {
"extra": 2,
"mode_read": true,
"mode_subtract": false,
"module": "client.dll",
"offset": 0,
"pattern": "8B B6 ? ? ? ? 85 F6 74 05 83 3E 00 75 02 33 F6 F3 0F 10 44 24"
}
}
}
attack - "C1 83 CA 01", -0x7, client.dll
attack2 - "C1 81 CA 00 08", -0x7, client.dll
backward - "C1 83 CA 10", -0x7, client.dll
duck - "C1 83 CE 04", -0x7, client.dll
forward - "C1 83 CE 08", -0x7, client.dll
jump - "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 08", 0x2, client.dll
left - "C1 81 CA 00 02", -0x7, client.dll
right - "C1 81 CE 00 04", -0x7, client.dll
bombPlanted - "7E 26 8B 0D", -0x5, client.dll
entityList - "42 18 3B C7", 0xB, client.dll
glowObject - "4D 0F 57 C0 C7 05 ? ? ? ? 00 00 00 00 0F 11 05", 0x11, client.dll
input - "B9 ? ? ? ? F3 0F 11 04 24 FF 50 10", 0x1, client.dll
localPlayer - "8D 34 85 ? ? ? ? 89 15", 0x3, 0x4, client.dll
mouseEnabled - "B9 ? ? ? ? FF 50 34 85 C0 75 10", 0x1, client.dll
noShake - "8B CF FF 90 ? ? ? ? 8B 0D ? ? ? ? 81 F9", 0x1A, client.dll
playerResource - "8B 3D ? ? ? ? 85 FF 0F 84 ? ? ? ? 81 C7", 0x2, client.dll
radarBase - "A1 ? ? ? ? 8B 0C B0 8B 01 FF 50 ? 46 3B 35 ? ? ? ? 7C EA 8B 0D", 0x1, client.dll
viewMatrix - "0F 10 05 ? ? ? ? 8D 85 ? ? ? ? B9", 0x3, 0xB0, client.dll
clientCmd - "55 8B EC 8B ? ? ? ? ? 81 F9 ? ? ? ? 75 0C A1 ? ? ? ? 35 ? ? ? ? EB 05 8B 01 FF 50 34 50 A1", 0x0, engine.dll
clientState - "83 B8 00 01 00 00 06 0F 94 C0 C3 56", -0x4, engine.dll
entityListLength - "89 01 89 0D ? ? ? ? 66", -0x4, engine.dll
globalVars - "68 ? ? ? ? 68 ? ? ? ? FF 50 08 85 C0", 0x1, engine.dll
sendPackets - "B3 ? 8B 01 8B", 0x1, engine.dll 怎么办,我看到面码就想安慰你 SSSSS 发表于 2017-5-29 07:07
怎么办,我看到面码就想安慰你
芽衣子听了想打人 这是什么模式? 顶顶楼主,楼主加油。 基质以后变化了得自己搜索吧~ 楼主可怜
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