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需要VB API函数:
FindWindow ←寻找窗口列表中第一个符合指定条件的顶级窗口
GetWindowThreadProcessId ←获取与指定窗口关联在一起的一个进程和线程标识符
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相关API声明:
FindWindow
↓
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal lpClassName As String, ByVal lpWindowName As String) As Long
GetWindowThreadProcessId
↓
Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long)
As Long
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需要的控件:Label、Timer
-------------------------------------------------------------------------------------------------------------------------------------------------------- 自定义函数:
Dim hwnd As Long
-------------------------------------------------------------------------------------------------------------------------------------------------------- 源代码:
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal lpClassName As String, ByVal lpWindowName As String) As Long
Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long)As Long
Private Sub Timer1_Timer()
Dim hwnd As Long' 储存 FindWindow 函数返回的句柄
hwnd = FindWindow(vbNullString, "Windows Media Player")' 取得进程标识符
'只要把Windows Media Player换成游戏的名称就可了!
If hwnd = 0 Then
Label1.Caption = "游戏未运行"
Else
Label1.Caption = "游戏已运行"
End If
End Sub
VB 从零开始编外挂(三)
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躲避了NP的扫描现在就可以模拟了!
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需要VB API函数:
keybd_event ←函数模拟了键盘行动
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相关API声明:
keybd_event
↓
Private Declare Sub keybd_event Lib "user32" (ByVal bVk As Byte, ByVal Scan As Byte, ByVal dwFlags As Long, ByVal dwExtraInfo As Long)
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需要的控件:Timer(interval不为空)
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代码:
Private Declare Sub keybd_event Lib "user32" (ByVal bVk As Byte, ByVal Scan As Byte, ByVal dwFlags As Long, ByVal dwExtraInfo As Long)
Private Sub Timer1_Timer()
Call keybd_event(82, 0, 0, 0) '模拟按下"R"键
End Sub
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其它模拟:
方法一:
AppActivate sTitle
SendKeys "5"
方法二:
AppActivate sTitle
SendKeys vbKey5
方法三:
SendMessage Hwnd, WM_KEYDOWN, vbKey5, 0&
SendMessage Hwnd, WM_KEYUP, vbKey5, 0&
方法四:
AppActivate sTitle
keybd_event 53, 0, 0, 0
keybd_event 53, 0, KEYEVENTF_KEYUP, 0
方法五:
PostMessage lHwnd, WM_KEYDOWN, vbKey5, 0&
PostMessage lHwnd, WM_KEYUP, vbKey5, 0&
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VB 从零开始编外挂(四)
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添加快捷键
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需要VB API函数:
GetAsyncKeyState ←判断函数调用时指定虚拟键的状态
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相关API声明:
GetAsyncKeyState
↓
Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vkey As Long) As Integer
Private Function MyHotKey(vKeyCode) As Boolean
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需要的控件:Timer(interval不为空)
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代码:
Private Declare Function GetAsyncKeyState Lib "user32" (ByVal vkey As Long) As Integer
Private Function MyHotKey(vKeyCode) As Boolean
MyHotKey = (GetAsyncKeyState(vKeyCode) < 0)
End Function
'然后在循环中或Timer的Timer事件中检测:
Private Sub Timer1_Timer()
If MyHotKey(vbKeyA) And vbKeyControl Then 'ctrl+A
End '关闭
End If
'其中vbkeyA是键盘〃A〃的常数,其他键可按F1查得。
End Sub
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其它方法:
比如按下"ctrl+A"就退出!
'可以设置Form的KeyPreview属性为True,然后在Form_KeyDown事件中添加代码:
Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)
If KeyCode = Asc("A") And Shift = vbCtrlMask Then unload me '如果ctrl+A键被按下就退出
End Sub
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VB 从零开始编外挂(五)
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前边谈了模拟键盘,下面说说模拟鼠标。
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需要VB API函数:
mouse_event ←模拟一次鼠标事件
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相关API声明:
mouse_event
↓
Private Declare Sub mouse_event Lib "user32" ( ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long )
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定义变量:
Const MOUSEEVENTF_LEFTDOWN = &H2
Const MOUSEEVENTF_LEFTUP = &H4
Const MOUSEEVENTF_MIDDLEDOWN = &H20
Const MOUSEEVENTF_MIDDLEUP = &H40
Const MOUSEEVENTF_MOVE = &H1
Const MOUSEEVENTF_ABSOLUTE = &H8000
Const MOUSEEVENTF_RIGHTDOWN = &H8
Const MOUSEEVENTF_RIGHTUP = &H10
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MOUSEEVENTF_LEFTDOWN'鼠标左键按下
MOUSEEVENTF_LEFTUP'鼠标松开
MOUSEEVENTF_RIGHTDOWN '鼠标右键按下
MOUSEEVENTF_RIGHTUP'鼠标右键松开
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代码:
Private Declare Sub mouse_event Lib "user32" ( ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long )
Const MOUSEEVENTF_LEFTDOWN = &H2
Const MOUSEEVENTF_LEFTUP = &H4
Const MOUSEEVENTF_MIDDLEDOWN = &H20
Const MOUSEEVENTF_MIDDLEUP = &H40
Const MOUSEEVENTF_MOVE = &H1
Const MOUSEEVENTF_ABSOLUTE = &H8000
Const MOUSEEVENTF_RIGHTDOWN = &H8
Const MOUSEEVENTF_RIGHTUP = &H10
'这里是 鼠标左键按下 和松开两个事件的组合即一次单击
mouse_event MOUSEEVENTF_LEFTDOWN Or MOUSEEVENTF_LEFTUP, 0, 0, 0, 0
'模拟鼠标右键单击事件
mouse_event MOUSEEVENTF_RIGHTDOWN Or MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0
'两次连续的鼠标左键单击事件 构成一次鼠标双击事件
mouse_event MOUSEEVENTF_LEFTDOWN Or MOUSEEVENTF_LEFTUP, 0, 0, 0, 0
mouse_event MOUSEEVENTF_LEFTDOWN Or MOUSEEVENTF_LEFTUP, 0, 0, 0, 0
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VB 从零开始编外挂(六)
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应用实战
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需要VB API函数:
FindWindow
GetWindowThreadProcessId
OpenProcess
ReadProcessMemory
CloseHandle
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相关API声明:
FindWindow
↓
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal lpClassName As String, ByVal lpWindowName As String) As Long
GetWindowThreadProcessId
↓
Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long)
As Long
OpenProcess
↓
Private Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long
ReadProcessMemory
↓
Private Declare Function ReadProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByVal lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
CloseHandle
↓
Private Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long
GetCurrentProcess
↓
Private Declare Function GetCurrentProcess Lib "kernel32" () As Long
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需要的控件:Label、Timer(interval不为空)、Text
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定义函数:
Dim SetHp As Integer ' 定义设定的体力值
Dim SetMp As Integer ' 定义设定的魔法值
Dim NowHp As Long ' 定义目前的体力值
Dim NowMp As Long ' 定义目前的魔法值
Dim MaxHp As Long ' 定义角色的最高体力值
Dim MaxMp As Long ' 定义角色的最高魔法值
Dim DiZhi As Long '定义内存地址函数
Dim hwnd As Long ' 储存 FindWindow 函数返回的句柄
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代码:
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal lpClassName As String, ByVal lpWindowName As String) As Long
Private Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hwnd As Long, lpdwProcessId As Long)
As Long
Private Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long
Private Declare Function ReadProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByVal lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Private Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long
Private Declare Function GetCurrentProcess Lib "kernel32" () As Long
Dim SetHp As Integer ' 定义设定的体力值
Dim SetMp As Integer ' 定义设定的魔法值
Dim NowHp As Long ' 定义目前的体力值
Dim NowMp As Long ' 定义目前的魔法值
Dim MaxHp As Long ' 定义角色的最高体力值
Dim MaxMp As Long ' 定义角色的最高魔法值
Dim DiZhi As Long '定义内存地址函数
Private Function ncnr(lpADDress As Long) As Integer
' 声明一些需要的变量
Dim hwnd As Long ' 储存 FindWindow 函数返回的句柄
Dim pid As Long ' 储存进程标识符( Process Id )
Dim pHandle As Long ' 储存进程句柄
hwnd = FindWindow(vbNullString, "封神榜·网络版")
' 取得进程标识符
GetWindowThreadProcessId hwnd, pid
' 使用进程标识符取得进程句柄
pHandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
' 在内存地址中读取数据
ReadProcessMemory pHandle, lpADDress, ByVal VarPtr(ncnr), 4, 0&
' 关闭进程句柄
CloseHandle hProcess
End Function
Const STANDARD_RIGHTS_REQUIRED = &HF0000
Const SYNCHRONIZE = &H100000
Const SPECIFIC_RIGHTS_ALL = &HFFFF
Const STANDARD_RIGHTS_ALL = &H1F0000
Const PROCESS_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED Or SYNCHRONIZE Or &HFFF
Const PROCESS_VM_OPERATION = &H8&
Const PROCESS_VM_READ = &H10&
Const PROCESS_VM_WRITE = &H20&
Private Sub Form_Load()
' 体力:07F68F3 这里替换你所搜索到的地址 魔法:07F6860 同前
DiZhi = &H07F68F3
Timer1.Enabled = True
Timer2.Enabled = False
Timer3.Enabled = False
End Sub
Private Sub Timer1_Timer()
Dim hwnd As Long
hwnd = FindWindow(vbNullString, "封神榜·网络版")
If hwnd = 0 Then
Label12.Caption = "游戏未加载"
Timer1.Enabled = True
Timer2.Enabled = False
Timer3.Enabled = False
Exit Sub
End If
Label12.Caption = "游戏已加载"
SetHp = Text1.Text ' 获取设定的体力值
SetMp = Text2.Text ' 获取设定的魔法值
NowHp = ncnr(DiZhi) ' 获取当前的体力值
NowMp = ncnr(DiZhi + 12) ' 获取当前的魔法值
MaxHp = ncnr(DiZhi + 4) ' 获取角色的最高体力值
MaxMp = ncnr(DiZhi + 16) ' 获取角色的最高魔法值
Label3.Caption = Str(NowHp) + "/" + Str(MaxHp) ' 显示角色体力值状态
Label4.Caption = Str(NowMp) + "/" + Str(MaxMp) ' 显示角色魔法值状态
If Check1.Value Then
Timer2.Enabled = True
Else
Timer2.Enabled = False
End If
If Check2.Value Then
Timer3.Enabled = True
Else
Timer3.Enabled = False
End If
End Sub
Private Sub Timer2_Timer()
' 体力值小于设定值按下数字键1
If (NowHp) < SetHp Then
SendKeys "1"
End If
End Sub
Private Sub Timer3_Timer()
' 魔法值小于设定值按下数字键2
If (NowMp) < SetMp Then
SendKeys "2"
End If
End Sub
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软件截图:
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