Multiple processes can be debugged at the same time
Expanding child nodes in variables windows is now faster
The API is public and can be used by extensions or scripts
Decompiler updates (but still v2)
Unity (mcs) yield/async
Roslyn yield/async, lambdas, other updates
Visual Basic code tooltips if VB is current language (used to be C# tooltips)
Hex editor updates
Highlights .NET metadata and PE structures and shows tooltips of the fields
Follow references in hex editor
Follow references to decompiled code (eg. go from a patched instruction to the high level decompiled statement in the text viewer)
Search/replace has finally been implemented :)
Bookmarks
Startup is faster. It's now using VS MEF. Full speed starting from 3rd start. (1st start: VS MEF optimizations, 2nd start: multicore JIT, 3rd start: done)
Requires Windows 7 SP1 or later and .NET Framework 4.6.2 or later.
Not Yet Implemented in this BETA
Conditional breakpoints using a C#/VB expression (other conditional breakpoints work)
Tracepoints that evaluate an expression (other tracepoints still work)
DebuggerDisplayAttribute support
Not all C#/VB expressions are supported (eg. LINQ). This will be fixed in some future version.
Tracepoints support format specifiers (d,h,nq)
Breakpoints in in-memory modules now work as expected
Added Suppress JIT optimization option
Dynamic modules are supported by variables windows
Assembly resolver supports .NET Core
Lots of other fixes