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[C&C++ 转载] winsock vc学习-02-简单server-ECHO

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uatlaosiji 发表于 2017-11-11 23:12
server和client在一起构建echo通信。
[C++] 纯文本查看 复制代码
// winsock_02_server.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <winsock2.h>
#include <ws2tcpip.h>



#pragma comment(lib, "Ws2_32.lib")

#define DEFAULT_PORT "27015"

int main()
{
	WSADATA wsaData;

	int iResult;

	// Initialize Winsock
	iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (iResult != 0) {
		printf("WSAStartup failed: %d\n", iResult);
		return 1;
	}

	//#define DEFAULT_PORT "27015"

	struct addrinfo *result = NULL, *ptr = NULL, hints;

	ZeroMemory(&hints, sizeof(hints));
	//ipv6
	//hints.ai_family = AF_INET;
	hints.ai_family = AF_INET6;
	hints.ai_socktype = SOCK_STREAM;
	hints.ai_protocol = IPPROTO_TCP;
	hints.ai_flags = AI_PASSIVE;

	// Resolve the local address and port to be used by the server
	iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
	if (iResult != 0) {
		printf("getaddrinfo failed: %d\n", iResult);
		WSACleanup();
		return 1;
	}

	SOCKET ListenSocket = INVALID_SOCKET;

	// Create a SOCKET for the server to listen for client connections
	ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
	if (ListenSocket == INVALID_SOCKET) {
		printf("Error at socket(): %ld\n", WSAGetLastError());
		freeaddrinfo(result);
		WSACleanup();
		return 1;
	}


	// Setup the TCP listening socket
	iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
	if (iResult == SOCKET_ERROR) {
		printf("bind failed with error: %d\n", WSAGetLastError());
		freeaddrinfo(result);
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}

	if (listen(ListenSocket, SOMAXCONN) == SOCKET_ERROR) {
		printf("Listen failed with error: %ld\n", WSAGetLastError());
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}


	SOCKET ClientSocket;

	ClientSocket = INVALID_SOCKET;

	// Accept a client socket
	ClientSocket = accept(ListenSocket, NULL, NULL);
	if (ClientSocket == INVALID_SOCKET) {
		printf("accept failed: %d\n", WSAGetLastError());
		closesocket(ListenSocket);
		WSACleanup();
		return 1;
	}


#define DEFAULT_BUFLEN 512

	char recvbuf[DEFAULT_BUFLEN];
	int  iSendResult;
	int recvbuflen = DEFAULT_BUFLEN;

	// Receive until the peer shuts down the connection
	do {

		iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
		if (iResult > 0) {
			printf("Bytes received: %d\n", iResult);

			// Echo the buffer back to the sender
			iSendResult = send(ClientSocket, recvbuf, iResult, 0);
			if (iSendResult == SOCKET_ERROR) {
				printf("send failed: %d\n", WSAGetLastError());
				closesocket(ClientSocket);
				WSACleanup();
				return 1;
			}
			printf("Bytes sent: %d\n", iSendResult);
		}
		else if (iResult == 0)
			printf("Connection closing...\n");
		else {
			printf("recv failed: %d\n", WSAGetLastError());
			closesocket(ClientSocket);
			WSACleanup();
			return 1;
		}

	} while (iResult > 0);


	// shutdown the send half of the connection since no more data will be sent
	iResult = shutdown(ClientSocket, SD_SEND);
	if (iResult == SOCKET_ERROR) {
		printf("shutdown failed: %d\n", WSAGetLastError());
		closesocket(ClientSocket);
		WSACleanup();
		return 1;
	}

	// cleanup
	closesocket(ClientSocket);
	WSACleanup();

	return 0;
}

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